My previous look at SCons performance compared SCons and gmake on a variety of build scenarios — full, incremental, and clean. A few people suggested that I try the tips given on the SCons ‘GoFastButton’ wiki page, which are said to significantly improve SCons performance (at the cost of some accuracy, of course). Naturally, I felt that I had to do one last follow-up exploring this avenue. And since that meant I would already be running a bunch of builds, I figured I’d try out SCons’ parallel build features too. My findings follow.
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